| 
| By: Allen Harkleroad

May 1, 2001
Just like the old saying, Better just keeps getting better so does 3Dlabs video card products. We have been beyond pleased with the stableness and speed of the GVX1 Pro video card. Since the day it was installed (3 months ago) there has been no problems with either the card or drivers (same drivers since install no updating). It is a pleasure to use the card in day-to-day graphics and 3D work. For its price you cant go wrong with its performance.
Here are some specifications on the GVX 1 Pro:
New OpenGL graphics Processors (GLINT) (GLINT 4 rasteriser, GLINT Gamma 2 geometry Processor)
64 Megabytes of graphics memory
256 Megabytes of virtual texture storage (physical card memory and hard drive memory swap)
VGA and DVI-I Flat Panel Connectors
Stereo view connector
AGP (x2)
PowerThreads OpenGL ICD
Runs great on Windows NT and Windows 2000 (we tested it on Windows 2000 and the new Windows XP (beta)
The GLINT 4 processor is a 128 bit architecture chip and runs at 300mhz, it also has 7 DMA engines to lessen CPU load while being utilized. Windowed applications run smoothly with no jerkiness or hesitation. The GLINT Gamma 2 geometry processor is 100% OpenGL 1.2 compliant and performs transformation and lighting right on the chip (versus software OpenGL that runs on the host machine). The Gamma 2 has a 5 gigaflop floating point performance and provides 6.3 million transformed lit triangles per second. The chip also can handle 16 light sources at one time (directional, positional, and spot lights). Two sided lighting is supported on the chip.
We have had a great time testing this card and even under heavy strain the card performed flawlessly. To ensure future compatibility we ran the card on Windows XP (the future version of what we now call Windows 2000), and we amazed with the card. Windows XP allowed the installation of the drivers and of course we were happy with not having to trick the operating system into using the drivers. With three months of using the card we havent had a need to find new drivers or force drivers to work. Everyone using the test machine have been productive and not had any headaches from the GVX 1 Pro or drivers. My opinion is if you are a heavy duty 3D animator, modeler or perform a lot of heavy video tasks (even 2D such as Adobe Photoshop) you will love this card, I know we do!
We tested the card on the following applications; discreet 3D Studio Max 3, discreet 3D studio max 4, Newtek Lightwave 6, Discreet Combustion, Corel Bryce 4, Houdini 3D, SoftImage 1.5, Caligari trueSpace 5, Right Hemispheres Deep Paint 3D and 3D Exploration, and several other 3D products. On the 2D side we tested the GVX1 Pro with: Adobe Photoshop 6.0, CorelDraw 10, Corel PhotoPaint 10, Adobe Illustrator, Adobe Acrobat 4.0, Adobe InDesign 1.5, Microsoft Office 2000 and FrontPage, Corel Painter 6, Adobe Premiere 5, Adobe GoLive 5.
There were no issues with any of the products we tested the GX1 Pro on, even Quake 2 runs like a champ!
3Dlabs has become a serious mid to high video card manufacturer and with each new product they seem to break the barrier in performance, reliability and price.
Price
Less than $1000.00 direct from 3Dlabs
Power Threads Driver Specifications
Full OpenGL 1.1 ICD (1.2 ready)
Dynamic load balancing optimizes geometry and lighting load between GLINT Gamma G2 and host CPU
Fully optimized for Intel SSE and AMD 3DNow!
Professional 3D Rendering
Complete OpenGL 1.2 functionality in silicon
Full OpenGL overlays
Single pass bump-mapping, per-pixel lighting
High-quality Gouraud shading
Perspective correct bilinear and trilinear filtering with per-pixel mip-mapping
Dual bilinear mip-mapped textures in a single pass
2048x2048x32 maximum individual texture size
Source and destination alpha blending
Fogging and depth cueing
Antialiased lines and polygons
Full-scene antialiasing
Hardware scissoring, stippling and stencil buffers
GID clipping for efficient window management
32 bit Z-buffering
Integrated Video Processing
Hardware YUV-RGB conversion
Hardware MPEG-2 Motion Compensation
Virtual Texturing Memory Management
Full virtual memory management unit in GLINT R4 silicon allows the board to act as a full 256 MB graphics card
Board Physical Specifications
Short-card ATX form-factor
AGP 1x/2x/4x compatible
AGP Pro compatible
64 MB of unified high-speed SDRAM for framebuffer, Z-buffer and texture memory
Connectors
DB-15 analog connector
3-pin mini-din stereo connector
MDR20 DFP digital flat panel connector
On board DVI-I connector
High-resolution DFP and Digital CRT Output
Drives digital displays up to 1600x1200 @60 Hz and analog displays up to 2048x1536 @60 Hz
Stereo Support
True, quad-buffered stereo support up to 1280x1024, true-color, 118 Hz refresh rate
Drivers
Microsoft Windows NT 4.0 with PowerThreads OpenGL ICD
Microsoft Windows 2000 with PowerThreads OpenGL ICD and DirectX 7.0
DDC2B support on all operating systems
Advanced Control Panel
Point and click to automatically optimize system and configuration for key professional application
System Requirements
100% IBM compatible PC
Intel Pentium II or AMD Athlon K6 processor or compatible
IBM compatible motherboard with AGP or AGP Pro slot
Microsoft Windows 2000 or NT 4.0 with Service Pack 5 or higher
64 MB system memory
16 MB free disk space
Warranty
Three (3) years parts and labor limited warranty
Visit 3Dlabs on the web http://www.3Dlabs.com Copyright 2001, Allen Harkleroad, All Rights Reserved |