Canvas 7 Standard Edition
Ian Mankowski
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Canvas 7
SE is an Editor's Choice! |
July 1, 2000
Canvas 7 is an impressive step up from
its predecessor, Canvas 6. Deneba's most highly touted feature in this
release is Sprite Effects, tools that allow you to apply any number of
filters and effects to vector images, allowing you to create rendered
looking images, while still retaining all of the control of a vector
image.
Indeed, this is a highly powerful
feature set that justifies a new release, but will be sought out by
graphic designers who wish for even more control over their final
output.

While Adobe continues to increase the
size of their product line, Deneba competes valiantly with a single
application, that does almost everything that several Adobe products
have to do together. Canvas 7 is your Illustrator, it is your Photoshop,
it is your PageMaker. Throw in some website creation tools, it Sprite
Effects set, and you'll be expecting this all in one marvel to take out
the trash and clean the dishes. With this newest solution to your
graphic and design needs, you'll find there's very little you can't do.
There are many different features that
mark Canvas 7 as a worthy successor of Canvas 6. Wizards, useful for
starting up the mundane and typical design projects have been a long
time coming to Canvas, but finally, with Canvas 7, wizards to help
you create a web page, graphic, illustration, or publication, help you
set up fast so you can get down to the real grit, quicker.

A new web graphic exporter is a
powerful feature, also long lacking in the Canvas series until now. With
the new JPEG/GIF exporter, you can now easily export your images to the
web, optimizing to standard web palettes and reducing size or quality to
fit your current web project just right. To anyone who used Canvas 6 for
graphic exporting to the web, the long excruciating process of exporting
web ready images is now a breeze by any comparison.
Sprite effects are Canvas 7's newest
and greatest feature set, allowing you to apply filters normally
reserved for bitmapped images to any of your vector images. The power of
these tools has to be experienced to be appreciated in full. Changing
your image has never been easier, as now with each sprite effect you
apply, you can delete it should the result not please you, or simply
move the effect elsewhere in the sprite layers hierarchy. This ability
to change an image so rapidly, and try out so many variations is yet to
be matched in any other program. Be forewarned however, that many Sprite
Layers applied to a vector object will quickly slow down your redraw
rate, as the ability to have absolute control over your vectored image
comes with a price.

However my most favorite feature, as
well as the one least advertised, is its speed and stability. To test it
out, I threw some heavy, RAM eating documents I had previously made in
Canvas 6. These documents had a reputation of slow screen redraws,
painful loading times, and a tendency to bring Canvas 6 along with my
system to its knees. No longer, Canvas 7 has been significantly
optimized, and manages large documents much better then its predecessor.
Document load times and screen load times are often cut in half. The
faster redraw rate is a combination of better optimization of the
application, as well as a local redraw feature, versus the painful global
redraw of Canvas 6. When previously you made a little change, the whole
document would redraw, not a pleasant experience when you're pushing a
100MB+ document around. Now with local redraw, only the modified area is
redrawn, cutting down on your idle time, and making you 700% more
productive.
More responsive paint tools are now
part of the Canvas package, and combined with Sprite Effects, make
Canvas a versatile powerful program that suitably responds to your
graphic needs. Canvas has always been strongly tied to the print
industry, and always seemed to me to be a glorified PageMaker which was
trying to add other features to expand its appeal. Canvas 7 I'm pleased
to say, breaks that mold, and now models itself truly as a robust, all
round powerful graphics and document program.

Canvas 7's only deficiency at all is
its documentation. Canvas 7 Standard Edition ships with a measly 92 page
"Getting Started Guide." Although Standard Edition is targeted
for the entry level graphic and document user, the need to inform
properly must outweigh the potential to intimidate. There is a user's
guide upon the Canvas 7 CD in PDF format, but that's a ridiculous way of
delivering information, and it will not be printed out by entry level
users who just wish to get something done.
And this is a serious problem. Canvas 7
Standard Edition packs a ton of features for the sub $100 price range,
but all these features are not documented in any depth, relying solely
on a user's willingness to explore to utilize all the power that
Standard Edition supplies.
Targeted for entry level users, Canvas
7 Standard Edition packs a ton of features in for an unbelievably low
price, and such users will find the feature set unbelievably powerful,
and full of depth. From school projects, to small business, Canvas 7 is
the all round, incredibly versatile program that will handle almost all
your desktop publishing needs. You just might want to look for some good
websites to help you explore the power you strapped into your computer.
Box Contents
- Canvas Installer + Fonts CD
- Clip Art Collection CD
- Getting Started Guide and Font
Library
Canvas 7 SE, For Windows and Macintosh.
Deneba Software
1150 NW 72nd Avenue
Miami, FL 33126
Executive Tower 1
Penthouse Floor
Phone: (305) 596-5644
Fax: (305) 273-9069
Website: www.deneba.com
Strengths:
- Robust
- Sprite Effects allow for unprecedented
power over vector images
- Improved and optimized application
- Fast redraws and load times
- Easy exportation of web ready
content
- affordability
- easy to use wizards, which get you
working faster.
Weaknesses:
- Poor printed documentation means
you'll have to explore all this power on your own.
If you're an entry level user, strongly
consider Canvas 7 as an essential part of your day to day toolset. The
price to feature ratio can't be beat, the power is amazing for the
price. Just be prepared to go surfing the net for answers to questions
if you start taking advantage of the more in depth features of Canvas 7.
System Requirements
Windows
Windows 95/98/NT 4.0 or later
32 MB Ram Minimum
80 MB hard drive space
16 bit color or higher
800*600 or higher screen resolution
Pentium class processor |
Macintosh
Mac OS 8.5 or later
32 MB Ram to Canvas
80 MB hard drive space
800*600 or higher screen resolution
16 bit color or higher
PowerPC Processor
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Copyright 2000, Ian
Mankowski, All Rights Reserved |