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Corel PhotoPaint 9 Tutorial - Bitmapped Filled Text Tutorial
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Corel Photo-Paint 9
Bitmapped Filled Text
by Jed Clampett
July 1, 2000
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I like the technique we will be looking at today because it is
easy to move the bitmap around inside the text to get the exact
placement you want. You can simply use the bitmap fill tool, but
then you'd have to use x y coordinates for placement (much more
difficult) |
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Open a new window and select your size File|New. I use pixels
because the destination is the web |
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Click
the text tool in the Toolbox and then click the font selection
on the property bar. Choose your font and size. I choose Haettenschweiler
at a size of 150. I was looking for a good thick font. If you
notice when you are choosing your font, as you mouse over each
name a sample is shown to the right. I love that feature. |
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If
you look in the objects docker you will see that your text is
now an object. Use the Object picker (the arrow) to select the
text. If you look in the objects docker you will see an A next
to the text, this indicates that the text is still editable. |


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Place
your mouse over the text and you'll see a list of attributes. |

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Let's
bring in the background fill we want to use. Go to File|Import,
you'll notice that a thumbnail of the image is attached to the cursor.
Click anywhere on the image and it will be placed on top. |

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Click on the column
to the right of the eye icon in the objects docker. You will see
a paper clip. Which indicates the clip to parent mode which we
won't be covering here)

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Click
anywhere in the text (keep the object [background] selected) and
move the underlying image around until you get the spot you want
in your text. This is the position I choose. |

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*Note*
Click on the text in the Object Docker, and go to Mask|Create From
Object, then go to Mask|Save|To Channel and name it textmask. We'll
use this in the next tutorial. Then remove the mask. |

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In
the Objects Docker, shift click on object 2 and the text line
(tutorial) right click - Combine|Combine
Objects together
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Save
this as bitmaptext now and we will play with it some more in the
next tutorial. It will be called Using a clip mask.
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Copyright 2000 Jed Clampett, All Rights
Reserved. No reproduction without written permission.
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