| |
PhotoPaint 9 Tutorial - Using the Recorder for Scripts
|
Photo-Paint 9
Using the Recorder
for Scripts
by Jed Clampett
August 1, 2000
It is so
easy to record your actions or commands and re-use them, you'll
wonder why you never did it before. I love this feature. Once
I get an effect tweaked just the way I like, I go back and record
it for future use. For example, the Patina for the metal text
took a very long time to get the way I liked, I hate to have
to do it over every time I need it. I used this effect for a
logo on a Kids Horse site and then used the action on the headers
of the inside pages.
|
|
|
1 |
|
The Recorder is a Docker window, and it works similar to
your VCR. Just click the Record button and it records each
action you take until you click stop. |
|
|
|
|
2 |
|
Let's take a look at the
recorder- Windows|Dockers|Recorder
|
|
3 |
|
New
Script - New Script will erase the current recording
and start a new one.
Open
Script - Open Script will open the open script dialog
and you locate and open a previously recorded script.
Save
Recording - Name and save your recording Insert
New
Command - This is where you can insert a new recording.
You enable the Insert New Command button, click the record
button and your new recording will appear below the command
you have selected, click stop.
Enable/Disable
Selected Command - When a command is disabled it is
grayed out. This is a toggle switch, works for enable
and disable. Hold the CTRL key to select more than one
command, if they are all in a row then SHIFT click to
select.
|
|
4 |
|
The triangle arrow to the
right of Enable/Disable opens an Option Popup menu.
|

|
|
|
Show Commands toggles
the display of the commands in the Docker on and Off.
Use Frame Range applies
only to when you are working with animations. It allows
the recorder actions to be restricted to a range of frames
in a movie.
Scale on Playback
when enabled will produce the same final image size each
time it is played. This is pretty cool because it doesn't
matter what size the original image is in perhaps a batch
of images, they will all be generated at the same size.
|
|
5 |
|
OK, now that you are familiar with the recorder, let's record
our steps in Metal Patina Part 1 and 2. Open up the Recorder
if you still don't have it open - Windows|Dockers|Recorder |
|
6 |
|
Because you'll change the text, font, etc. I start with my text
ready and selected before I begin using the recorder. So select
the Text tool and type your word and make it an object by
clicking on the object picker tool. |
|
7 |
|
Click the record button
and do all the steps in the tutorials. *Note* when you get
to the fill, the Patina may be already selected if you haven't
used the texture fill since making it. If it is then just
click OK. If not you can load it by going to Samples 7 and
locating you saved version and clicking OK. You do not need
to select colors over again.
|

|
8 |
|
When you finish, click the
Stop button on the recorder

|
|
9 |
|
Now we need to save our
newly made script. Go to the Save button in the RECORDER
DOCKER. This is saved as a Corel script with a .csc extension.
|


|
10 |
|
To test your new script,
Open a new document, type some text, select it go to Tools|CorelScript|Run
Script and you'll see your new script, select it and click
OK
|
|
|
|
Mine worked, did yours?
Here it is in case you need it.
Patina
Script After you download, just unzip it and drop
patina.csc into Photo-Paint's script folder.
|
|
|
Copyright
2000, Jed Clampett, All rights reserved
|
|