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Free 3ds max Tutorials

 
Setting Keyframes in Set Key Mode - discreet 3ds max Tutorial
Here we have a ball we want to animate.
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Making a Simple Poly Man - discreet 3ds max Tutorial
Begin with a box and make Height, Length, and Width 4 each.
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Polygons - A Brief Introduction - discreet 3ds max Tutorial
Let's start by creating a box object with Length, Width, and Height segments set to 3 each.
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Using the Unwrap UVW Modifier - discreet 3ds max Tutorial
Let's start by creating a box with the measurements of 4' on each side.
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How to Set Up the UOmniFlect Space Warp Deflector - discreet 3ds max Tutorial
To make UOmniFlect work you must begin with three things: 1) the deflector
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Master Point Controller - discreet 3ds max Tutorial
Whenever vertices or control points or vectors are animated in a sub-object mode such as Editable Mesh, Editable Poly, etc., the Master Point Controller is assigned to it. The Master Point Controller is really what it sounds like, a place or grid where you can make changes to the properties and helps you to manage numerous tracks created when animating vertices, points and vectors. Start by creating a simple object.
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MaterialByElement Modifier - discreet 3ds max Tutorial
Start by creating one sphere. Press the Shift key to duplicate. The Clone Options appear. Stipulate 5 as the Number of Copies.
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Make Primitives Via the Keyboard - discreet 3ds max Tutorial
To make primitives using the keyboard, open Object Type and click on any button except a Hedra or RingWave.
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Dramatic Titling - discreet 3ds max Tutorial
To start this lesson we'll select Text from Object Type. Make sure you're in the Front view.
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Camera Map Modifier or Blend Into Background - discreet 3ds max Tutorial
In this lesson I'd like to introduce you to the Camera Map Modifier. The Camera Map Modifier allows you to assign mapping coordinates on an object based on the current frame and the camera that has been chosen in the modifier. The view below is a scene that is viewed through a camera.
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Rendering Effects Film Grain, Color Balance and Blur - discreet 3ds max Tutorial
We'll start with a simple image to show you how to use Rendering Effects.
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Create a Chirstmas Ball Ornament - discreet 3ds max Tutorial
Begin by selecting the Sphere Object.
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Translucent Shader - discreet 3ds max Tutorial
If you have geometry created, open up the Material Shader. Under Shader Basic Parameters select Translucent Shader. Click on Assign Material to Selection.
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Applying Top/Bottom Materials - discreet 3ds max Tutorial
You can create material without having actual geometry on screen. But for the purposes of this lesson, I'll use geometry and apply the material so that I can easier see what I am doing. Open up the Material Editor. Click on the button that says Standard. Select New in the Material/Map Browser. Select Top/Bottom. Select to discard old material.
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Exposure Control Lighting Effects - discreet 3ds max Tutorial
Let's start by looking at the original scene. Through the lens of the camera we can see a building with lamps place around it.
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discreet 3ds max Tutorial Section

In this section you will find excellent discreet 3ds max tutorials and training, as well as 3ds max 4, 3ds max 5, 3ds max 6 and 3ds max 7 tutorials, tips, tricks, techniques and effects. Our writers work hard to provide free discreet 3ds max training for you! Our tutorials can be used with nearly every version of 3ds max. Visit the Designer Today resource directory for more discreet 3ds max tutorial resources.









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